project(SkyDomePlugin)
set(PROJECT_VERSION 1.0)
set(PROJECT_DESCRIPTION "SkyDome")
cmake_minimum_required(VERSION 2.6)
include(FindPkgConfig)

find_package(lib_manager)
lib_defaults()
define_module_info()

find_package(OpenSceneGraph REQUIRED osgDB osgUtil)
include_directories(${OPENSCENEGRAPH_INCLUDE_DIRS})
link_directories(${OPENSCENEGRAPH_LIBRARY_DIRS})

pkg_check_modules(PKGCONFIG REQUIRED
			    lib_manager
			    data_broker
			    mars_interfaces
			    main_gui
			    mars_utils
			    configmaps
)
include_directories(${PKGCONFIG_INCLUDE_DIRS})
link_directories(${PKGCONFIG_LIBRARY_DIRS})
add_definitions(${PKGCONFIG_CFLAGS_OTHER})  #flags excluding the ones with -I

include_directories(
	src
)

set(SOURCES 
	src/SkyDomePlugin.cpp
	src/SkyDome.cpp
	src/SphereSegment.cpp
)

set(HEADERS
	src/SkyDomePlugin.h
	src/SkyDome.h
	src/SphereSegment.h
)

add_library(${PROJECT_NAME} SHARED ${SOURCES})

target_link_libraries(${PROJECT_NAME}
                      ${PKGCONFIG_LIBRARIES}
                      ${OPENSCENEGRAPH_LIBRARIES}
)

if(WIN32)
  set(LIB_INSTALL_DIR bin) # .dll are in PATH, like executables
else(WIN32)
  set(LIB_INSTALL_DIR lib)
endif(WIN32)


set(_INSTALL_DESTINATIONS
	RUNTIME DESTINATION bin
	LIBRARY DESTINATION ${LIB_INSTALL_DIR}
	ARCHIVE DESTINATION lib
)


# Install the library into the lib folder
install(TARGETS ${PROJECT_NAME} ${_INSTALL_DESTINATIONS})

# Install headers into mars include directory
install(FILES ${HEADERS} DESTINATION include/mars/plugin./${PROJECT_NAME})

# Prepare and install necessary files to support finding of the library 
# using pkg-config
configure_file(${PROJECT_NAME}.pc.in ${CMAKE_BINARY_DIR}/${PROJECT_NAME}.pc @ONLY)
install(FILES ${CMAKE_BINARY_DIR}/${PROJECT_NAME}.pc DESTINATION lib/pkgconfig)

INSTALL(DIRECTORY resources/cubemap DESTINATION share/mars/graphics/resources/Textures)


