Description: <short summary of the patch>
 TODO: Put a short summary on the line above and replace this paragraph
 with a longer explanation of this change. Complete the meta-information
 with other relevant fields (see below for details). To make it easier, the
 information below has been extracted from the changelog. Adjust it or drop
 it.
 .
 rock-master-20.06-gui-pose3d-editor (0.20161011-1~buster) unstable; urgency=low
 .
   * Package automatically built using 'apaka'
   * repository: github:/rock-gui/gui-pose3d_editor.git
   * branch: refs/heads/master
   * commit: ca6c0f04e7b001cbcdb2612f720279a252a1bd65
   * tag:
Author: Rock Packaging Daemon (based on apaka) <rock-dev@dfki.de>

---
The information above should follow the Patch Tagging Guidelines, please
checkout http://dep.debian.net/deps/dep3/ to learn about the format. Here
are templates for supplementary fields that you might want to add:

Origin: <vendor|upstream|other>, <url of original patch>
Bug: <url in upstream bugtracker>
Bug-Debian: https://bugs.debian.org/<bugnumber>
Bug-Ubuntu: https://launchpad.net/bugs/<bugnumber>
Forwarded: <no|not-needed|url proving that it has been forwarded>
Reviewed-By: <name and email of someone who approved the patch>
Last-Update: 2020-09-07

--- rock-master-20.06-gui-pose3d-editor-0.20161011.orig/manifest.xml
+++ rock-master-20.06-gui-pose3d-editor-0.20161011/manifest.xml
@@ -9,4 +9,5 @@
   <depend package="base/cmake" />
   <depend package="osg" />
   <depend package="qt4" />
+  <depend package="qt4-opengl" />
 </package>
--- rock-master-20.06-gui-pose3d-editor-0.20161011.orig/viz/.fuse_hidden0000cd05000000f0
+++ /dev/null
@@ -1,126 +0,0 @@
-#!/bin/sh
-
-# Author: Alexander Duda, Thomas Roehr, thomas.roehr@dfki.de, Sylvain Joyeux
-# This script sets up a git repository based on an existing template project
-
-#Check for name of project
-# Extract directory for config.sh
-
-set -e
-
-SCRIPT=$0
-SCRIPT_DIR=`dirname $SCRIPT`
-DIR=`dirname $0`
-cd $DIR
-DIR=`pwd`
-# Extract Projectname
-PACKAGE_DIR_NAME=`dirname $DIR`
-PACKAGE_DIR_NAME=`basename $PACKAGE_DIR_NAME`
-
-usage() {
-    echo "usage: $0"
-    echo "This script sets up a vizkit3d plugin insde an already existing"
-    echo "cmake package. It requests required information from the user when needed."
-}
-
-apply_template_value() {
-    name=$1
-    value=`echo $2 | sed 's/\//\\\\\//g'`
-    find . -type f -exec sed -i "s/$name/$value/g" {} \;
-    find . -type f -name "*$name*" | while read path; do
-        newpath=`echo $path | sed "s/$name/$value/g"`
-        mv $path $newpath
-    done
-}
-
-# If no arguments are given or help is requested
-if [ "$1" = "-h" ] || [ "$1" = "--help" ]
-	then usage
-	exit 0
-fi
-
-if [ "$1" != "" ]; then
-	usage
-        exit 1
-else
-	PACKAGE_SHORT_NAME=$PACKAGE_DIR_NAME
-fi
-
-echo "Do you want to start the configuration of the vizkit3d plugin for project ${PACKAGE_SHORT_NAME}"
-
-# Check and interprete answer of "Proceed [y|n]"
-ANSWER=""
-until [ "$ANSWER" = "y" ] || [ "$ANSWER" = "n" ] 
-do
-	echo "Proceed [y|n]"
-	read ANSWER
-	ANSWER=`echo $ANSWER | tr "[:upper:]" "[:lower:]"`
-done
-
-if [ "$ANSWER" = "n" ]
-	then echo "Aborted."
-	exit 0
-fi
-
-# Change into the operation directory
-cd $DIR
-
-# Select package type
-PACKAGE_TYPE="CMAKE"
-
-# CMAKE-TEMPLATE-ADAPTION
-if [ $PACKAGE_TYPE = "CMAKE" ]; then
-	# removing git references to prepare for new check in
-	rm -rf .git
-
-	echo "------------------------------------------"
-	echo "We require some information to create the plugin"
-	echo "------------------------------------------"
-        echo "a VizKit plugin is essentially a class that is designed"
-        echo "to display a certain data type (= C++ class / structure)"
-        echo "on a vizkit3d widget"
-        echo
-        echo "What should be the class name ? (Press ENTER when finished)"
-        echo "This should be a simple name as PathVisualization, with no"
-        echo "namespaces. The generated class will be put in the vizkit3d"
-        echo "namespace"
-	read CLASS_NAME
-        if test -z "$CLASS_NAME"; then
-            echo "the class name cannot be empty"
-            exit 1
-        elif ( echo $CLASS_NAME | grep -q ':' ); then
-            echo "the class name cannot contain namespace specification"
-            exit 1
-        fi
-        echo "What is the type that you want to display ? (Press ENTER when finished)"
-        echo "Please give the full type (i.e. with namespace) as e.g.  base::samples::RigidBodyState"
-	read TYPE_NAME
-        if test -z "$TYPE_NAME"; then
-            echo "the type name cannot be empty"
-        fi
-
-        echo "Which header is defining the entered type? (Press ENTER when finished)"
-        echo "Please give the header path as e.g.  base/samples/rigid_body_state.h"
-	read TYPE_HEADER
-        if test -z "$TYPE_HEADER"; then
-            echo "the head path cannot be empty"
-        fi
-
-        TYPELIB_TYPE=`echo "/$TYPE_NAME" | sed "s/::/\//g"`
-
-        apply_template_value projectname $PACKAGE_SHORT_NAME
-        apply_template_value Pose3dEditorVizkit $CLASS_NAME
-        apply_template_value  $TYPE_NAME
-        apply_template_value  $TYPE_HEADER
-        apply_template_value / $TYPELIB_TYPE
-fi
-# end of CMAKE-TEMPLATE-ADAPTION
-
-#delete setup script
-rm config.sh
-
-git add .
-git commit -m "initial vizkit3d plugin code"
-
-echo "Done."
-
--- rock-master-20.06-gui-pose3d-editor-0.20161011.orig/viz/.fuse_hidden0000cd05000000f1
+++ /dev/null
@@ -1,126 +0,0 @@
-#!/bin/sh
-
-# Author: Alexander Duda, Thomas Roehr, thomas.roehr@dfki.de, Sylvain Joyeux
-# This script sets up a git repository based on an existing template project
-
-#Check for name of project
-# Extract directory for config.sh
-
-set -e
-
-SCRIPT=$0
-SCRIPT_DIR=`dirname $SCRIPT`
-DIR=`dirname $0`
-cd $DIR
-DIR=`pwd`
-# Extract Projectname
-PACKAGE_DIR_NAME=`dirname $DIR`
-PACKAGE_DIR_NAME=`basename $PACKAGE_DIR_NAME`
-
-usage() {
-    echo "usage: $0"
-    echo "This script sets up a vizkit3d plugin insde an already existing"
-    echo "cmake package. It requests required information from the user when needed."
-}
-
-apply_template_value() {
-    name=$1
-    value=`echo $2 | sed 's/\//\\\\\//g'`
-    find . -type f -exec sed -i "s/$name/$value/g" {} \;
-    find . -type f -name "*$name*" | while read path; do
-        newpath=`echo $path | sed "s/$name/$value/g"`
-        mv $path $newpath
-    done
-}
-
-# If no arguments are given or help is requested
-if [ "$1" = "-h" ] || [ "$1" = "--help" ]
-	then usage
-	exit 0
-fi
-
-if [ "$1" != "" ]; then
-	usage
-        exit 1
-else
-	PACKAGE_SHORT_NAME=$PACKAGE_DIR_NAME
-fi
-
-echo "Do you want to start the configuration of the vizkit3d plugin for project ${PACKAGE_SHORT_NAME}"
-
-# Check and interprete answer of "Proceed [y|n]"
-ANSWER=""
-until [ "$ANSWER" = "y" ] || [ "$ANSWER" = "n" ] 
-do
-	echo "Proceed [y|n]"
-	read ANSWER
-	ANSWER=`echo $ANSWER | tr "[:upper:]" "[:lower:]"`
-done
-
-if [ "$ANSWER" = "n" ]
-	then echo "Aborted."
-	exit 0
-fi
-
-# Change into the operation directory
-cd $DIR
-
-# Select package type
-PACKAGE_TYPE="CMAKE"
-
-# CMAKE-TEMPLATE-ADAPTION
-if [ $PACKAGE_TYPE = "CMAKE" ]; then
-	# removing git references to prepare for new check in
-	rm -rf .git
-
-	echo "------------------------------------------"
-	echo "We require some information to create the plugin"
-	echo "------------------------------------------"
-        echo "a VizKit plugin is essentially a class that is designed"
-        echo "to display a certain data type (= C++ class / structure)"
-        echo "on a vizkit3d widget"
-        echo
-        echo "What should be the class name ? (Press ENTER when finished)"
-        echo "This should be a simple name as PathVisualization, with no"
-        echo "namespaces. The generated class will be put in the vizkit3d"
-        echo "namespace"
-	read CLASS_NAME
-        if test -z "$CLASS_NAME"; then
-            echo "the class name cannot be empty"
-            exit 1
-        elif ( echo $CLASS_NAME | grep -q ':' ); then
-            echo "the class name cannot contain namespace specification"
-            exit 1
-        fi
-        echo "What is the type that you want to display ? (Press ENTER when finished)"
-        echo "Please give the full type (i.e. with namespace) as e.g.  base::samples::RigidBodyState"
-	read TYPE_NAME
-        if test -z "$TYPE_NAME"; then
-            echo "the type name cannot be empty"
-        fi
-
-        echo "Which header is defining the entered type? (Press ENTER when finished)"
-        echo "Please give the header path as e.g.  base/samples/rigid_body_state.h"
-	read TYPE_HEADER
-        if test -z "$TYPE_HEADER"; then
-            echo "the head path cannot be empty"
-        fi
-
-        TYPELIB_TYPE=`echo "/$TYPE_NAME" | sed "s/::/\//g"`
-
-        apply_template_value projectname $PACKAGE_SHORT_NAME
-        apply_template_value classname $CLASS_NAME
-        apply_template_value  $TYPE_NAME
-        apply_template_value  $TYPE_HEADER
-        apply_template_value / $TYPELIB_TYPE
-fi
-# end of CMAKE-TEMPLATE-ADAPTION
-
-#delete setup script
-rm config.sh
-
-git add .
-git commit -m "initial vizkit3d plugin code"
-
-echo "Done."
-
--- rock-master-20.06-gui-pose3d-editor-0.20161011.orig/viz/.fuse_hidden0000cd05000000f2
+++ /dev/null
@@ -1,126 +0,0 @@
-#!/bin/sh
-
-# Author: Alexander Duda, Thomas Roehr, thomas.roehr@dfki.de, Sylvain Joyeux
-# This script sets up a git repository based on an existing template project
-
-#Check for name of project
-# Extract directory for config.sh
-
-set -e
-
-SCRIPT=$0
-SCRIPT_DIR=`dirname $SCRIPT`
-DIR=`dirname $0`
-cd $DIR
-DIR=`pwd`
-# Extract Projectname
-PACKAGE_DIR_NAME=`dirname $DIR`
-PACKAGE_DIR_NAME=`basename $PACKAGE_DIR_NAME`
-
-usage() {
-    echo "usage: $0"
-    echo "This script sets up a vizkit3d plugin insde an already existing"
-    echo "cmake package. It requests required information from the user when needed."
-}
-
-apply_template_value() {
-    name=$1
-    value=`echo $2 | sed 's/\//\\\\\//g'`
-    find . -type f -exec sed -i "s/$name/$value/g" {} \;
-    find . -type f -name "*$name*" | while read path; do
-        newpath=`echo $path | sed "s/$name/$value/g"`
-        mv $path $newpath
-    done
-}
-
-# If no arguments are given or help is requested
-if [ "$1" = "-h" ] || [ "$1" = "--help" ]
-	then usage
-	exit 0
-fi
-
-if [ "$1" != "" ]; then
-	usage
-        exit 1
-else
-	PACKAGE_SHORT_NAME=$PACKAGE_DIR_NAME
-fi
-
-echo "Do you want to start the configuration of the vizkit3d plugin for project ${PACKAGE_SHORT_NAME}"
-
-# Check and interprete answer of "Proceed [y|n]"
-ANSWER=""
-until [ "$ANSWER" = "y" ] || [ "$ANSWER" = "n" ] 
-do
-	echo "Proceed [y|n]"
-	read ANSWER
-	ANSWER=`echo $ANSWER | tr "[:upper:]" "[:lower:]"`
-done
-
-if [ "$ANSWER" = "n" ]
-	then echo "Aborted."
-	exit 0
-fi
-
-# Change into the operation directory
-cd $DIR
-
-# Select package type
-PACKAGE_TYPE="CMAKE"
-
-# CMAKE-TEMPLATE-ADAPTION
-if [ $PACKAGE_TYPE = "CMAKE" ]; then
-	# removing git references to prepare for new check in
-	rm -rf .git
-
-	echo "------------------------------------------"
-	echo "We require some information to create the plugin"
-	echo "------------------------------------------"
-        echo "a VizKit plugin is essentially a class that is designed"
-        echo "to display a certain data type (= C++ class / structure)"
-        echo "on a vizkit3d widget"
-        echo
-        echo "What should be the class name ? (Press ENTER when finished)"
-        echo "This should be a simple name as PathVisualization, with no"
-        echo "namespaces. The generated class will be put in the vizkit3d"
-        echo "namespace"
-	read CLASS_NAME
-        if test -z "$CLASS_NAME"; then
-            echo "the class name cannot be empty"
-            exit 1
-        elif ( echo $CLASS_NAME | grep -q ':' ); then
-            echo "the class name cannot contain namespace specification"
-            exit 1
-        fi
-        echo "What is the type that you want to display ? (Press ENTER when finished)"
-        echo "Please give the full type (i.e. with namespace) as e.g.  base::samples::RigidBodyState"
-	read TYPE_NAME
-        if test -z "$TYPE_NAME"; then
-            echo "the type name cannot be empty"
-        fi
-
-        echo "Which header is defining the entered type? (Press ENTER when finished)"
-        echo "Please give the header path as e.g.  base/samples/rigid_body_state.h"
-	read TYPE_HEADER
-        if test -z "$TYPE_HEADER"; then
-            echo "the head path cannot be empty"
-        fi
-
-        TYPELIB_TYPE=`echo "/$TYPE_NAME" | sed "s/::/\//g"`
-
-        apply_template_value projectname $PACKAGE_SHORT_NAME
-        apply_template_value classname $CLASS_NAME
-        apply_template_value typename $TYPE_NAME
-        apply_template_value  $TYPE_HEADER
-        apply_template_value / $TYPELIB_TYPE
-fi
-# end of CMAKE-TEMPLATE-ADAPTION
-
-#delete setup script
-rm config.sh
-
-git add .
-git commit -m "initial vizkit3d plugin code"
-
-echo "Done."
-
--- rock-master-20.06-gui-pose3d-editor-0.20161011.orig/viz/.fuse_hidden0000cd05000000f3
+++ /dev/null
@@ -1,126 +0,0 @@
-#!/bin/sh
-
-# Author: Alexander Duda, Thomas Roehr, thomas.roehr@dfki.de, Sylvain Joyeux
-# This script sets up a git repository based on an existing template project
-
-#Check for name of project
-# Extract directory for config.sh
-
-set -e
-
-SCRIPT=$0
-SCRIPT_DIR=`dirname $SCRIPT`
-DIR=`dirname $0`
-cd $DIR
-DIR=`pwd`
-# Extract Projectname
-PACKAGE_DIR_NAME=`dirname $DIR`
-PACKAGE_DIR_NAME=`basename $PACKAGE_DIR_NAME`
-
-usage() {
-    echo "usage: $0"
-    echo "This script sets up a vizkit3d plugin insde an already existing"
-    echo "cmake package. It requests required information from the user when needed."
-}
-
-apply_template_value() {
-    name=$1
-    value=`echo $2 | sed 's/\//\\\\\//g'`
-    find . -type f -exec sed -i "s/$name/$value/g" {} \;
-    find . -type f -name "*$name*" | while read path; do
-        newpath=`echo $path | sed "s/$name/$value/g"`
-        mv $path $newpath
-    done
-}
-
-# If no arguments are given or help is requested
-if [ "$1" = "-h" ] || [ "$1" = "--help" ]
-	then usage
-	exit 0
-fi
-
-if [ "$1" != "" ]; then
-	usage
-        exit 1
-else
-	PACKAGE_SHORT_NAME=$PACKAGE_DIR_NAME
-fi
-
-echo "Do you want to start the configuration of the vizkit3d plugin for project ${PACKAGE_SHORT_NAME}"
-
-# Check and interprete answer of "Proceed [y|n]"
-ANSWER=""
-until [ "$ANSWER" = "y" ] || [ "$ANSWER" = "n" ] 
-do
-	echo "Proceed [y|n]"
-	read ANSWER
-	ANSWER=`echo $ANSWER | tr "[:upper:]" "[:lower:]"`
-done
-
-if [ "$ANSWER" = "n" ]
-	then echo "Aborted."
-	exit 0
-fi
-
-# Change into the operation directory
-cd $DIR
-
-# Select package type
-PACKAGE_TYPE="CMAKE"
-
-# CMAKE-TEMPLATE-ADAPTION
-if [ $PACKAGE_TYPE = "CMAKE" ]; then
-	# removing git references to prepare for new check in
-	rm -rf .git
-
-	echo "------------------------------------------"
-	echo "We require some information to create the plugin"
-	echo "------------------------------------------"
-        echo "a VizKit plugin is essentially a class that is designed"
-        echo "to display a certain data type (= C++ class / structure)"
-        echo "on a vizkit3d widget"
-        echo
-        echo "What should be the class name ? (Press ENTER when finished)"
-        echo "This should be a simple name as PathVisualization, with no"
-        echo "namespaces. The generated class will be put in the vizkit3d"
-        echo "namespace"
-	read CLASS_NAME
-        if test -z "$CLASS_NAME"; then
-            echo "the class name cannot be empty"
-            exit 1
-        elif ( echo $CLASS_NAME | grep -q ':' ); then
-            echo "the class name cannot contain namespace specification"
-            exit 1
-        fi
-        echo "What is the type that you want to display ? (Press ENTER when finished)"
-        echo "Please give the full type (i.e. with namespace) as e.g.  base::samples::RigidBodyState"
-	read TYPE_NAME
-        if test -z "$TYPE_NAME"; then
-            echo "the type name cannot be empty"
-        fi
-
-        echo "Which header is defining the entered type? (Press ENTER when finished)"
-        echo "Please give the header path as e.g.  base/samples/rigid_body_state.h"
-	read TYPE_HEADER
-        if test -z "$TYPE_HEADER"; then
-            echo "the head path cannot be empty"
-        fi
-
-        TYPELIB_TYPE=`echo "/$TYPE_NAME" | sed "s/::/\//g"`
-
-        apply_template_value projectname $PACKAGE_SHORT_NAME
-        apply_template_value classname $CLASS_NAME
-        apply_template_value typename $TYPE_NAME
-        apply_template_value typeheader $TYPE_HEADER
-        apply_template_value / $TYPELIB_TYPE
-fi
-# end of CMAKE-TEMPLATE-ADAPTION
-
-#delete setup script
-rm config.sh
-
-git add .
-git commit -m "initial vizkit3d plugin code"
-
-echo "Done."
-
