class PathWithDeepTargetReachedTest
Public Instance Methods
setup()
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# File test/unit/path_test.rb, line 440 def setup @klass = Class.new @machine = StateMachine::Machine.new(@klass) @machine.state :parked, :idling @machine.event :ignite do transition :parked => :idling end @machine.event :shift_up do transition :parked => :first_gear end @machine.event :park do transition [:idling, :first_gear] => :parked end @object = @klass.new @object.state = 'parked' @path = StateMachine::Path.new(@object, @machine, :target => :parked) @path.concat([ @ignite_transition = StateMachine::Transition.new(@object, @machine, :ignite, :parked, :idling), @park_transition = StateMachine::Transition.new(@object, @machine, :park, :idling, :parked), @shift_up_transition = StateMachine::Transition.new(@object, @machine, :shift_up, :parked, :first_gear), @park_transition_2 = StateMachine::Transition.new(@object, @machine, :park, :first_gear, :parked) ]) end
test_should_be_complete()
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# File test/unit/path_test.rb, line 466 def test_should_be_complete assert_equal true, @path.complete? end
test_should_not_be_able_to_walk()
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# File test/unit/path_test.rb, line 470 def test_should_not_be_able_to_walk walked = false @path.walk { walked = true } assert_equal false, walked end
test_should_not_be_able_to_walk_with_available_transitions()
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# File test/unit/path_test.rb, line 476 def test_should_not_be_able_to_walk_with_available_transitions @machine.event :park do transition :parked => same end walked = false @path.walk { walked = true } assert_equal false, walked end