#include <StereoTriangulation.hpp>
| projection::StereoTriangulation::StereoTriangulation |
( |
| ) |
|
|
inline |
| void projection::StereoTriangulation::calcDirection |
( |
double |
a1, |
|
|
double |
a2 |
|
) |
| |
|
inline |
| void projection::StereoTriangulation::calcScenePoint |
( |
const Eigen::Vector2d & |
p1, |
|
|
const Eigen::Vector2d & |
p2 |
|
) |
| |
|
inline |
| Eigen::Vector3d projection::StereoTriangulation::getDirection |
( |
| ) |
const |
|
inline |
| double projection::StereoTriangulation::getError |
( |
| ) |
const |
|
inline |
| Eigen::Vector3d projection::StereoTriangulation::getScenePoint |
( |
| ) |
const |
|
inline |
| void projection::StereoTriangulation::setTransform |
( |
const Eigen::Isometry3d & |
camr2caml | ) |
|
|
inline |
| Eigen::Vector3d projection::StereoTriangulation::direction |
| double projection::StereoTriangulation::error |
| Eigen::Vector3d projection::StereoTriangulation::scenePoint |
| Eigen::Isometry3d projection::StereoTriangulation::trans |
| Eigen::Vector3d projection::StereoTriangulation::vl |
| Eigen::Vector3d projection::StereoTriangulation::vr |
| Eigen::Vector3d projection::StereoTriangulation::xl |
| Eigen::Vector3d projection::StereoTriangulation::xr |
The documentation for this struct was generated from the following file: