#include <stdlib.h>
#include <stdio.h>
#include <float.h>
#include <math.h>
#include <cv.h>
#include <highgui.h>
Go to the source code of this file.
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| int | get_ocam_model (struct ocam_model *myocam_model, const char *filename) |
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| void | world2cam (double point2D[2], double point3D[3], struct ocam_model *myocam_model) |
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| void | cam2world (double point3D[3], double point2D[2], struct ocam_model *myocam_model) |
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| void | create_perspective_undistortion_LUT (CvMat *mapx, CvMat *mapy, struct ocam_model *ocam_model, float sf) |
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| void | create_panoramic_undistortion_LUT (CvMat *mapx, CvMat *mapy, float Rmin, float Rmax, float xc, float yc) |
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| #define MAX_POL_LENGTH 64 |
| void cam2world |
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double |
point3D[3], |
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double |
point2D[2], |
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struct ocam_model * |
myocam_model |
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) |
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| void create_panoramic_undistortion_LUT |
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CvMat * |
mapx, |
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CvMat * |
mapy, |
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float |
Rmin, |
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float |
Rmax, |
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float |
xc, |
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float |
yc |
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) |
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| void create_perspective_undistortion_LUT |
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CvMat * |
mapx, |
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CvMat * |
mapy, |
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struct ocam_model * |
ocam_model, |
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float |
sf |
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) |
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| int get_ocam_model |
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struct ocam_model * |
myocam_model, |
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const char * |
filename |
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) |
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| void world2cam |
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double |
point2D[2], |
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double |
point3D[3], |
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struct ocam_model * |
myocam_model |
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) |
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