3 #ifndef PROJECTION_TRIANGULATION_TASK_HPP 4 #define PROJECTION_TRIANGULATION_TASK_HPP 6 #include "projection/TriangulationBase.hpp" 7 #include <projection/StereoTriangulation.hpp> 31 projection::StereoTriangulation
_tri;
38 Triangulation(std::string
const& name =
"projection::Triangulation");
45 Triangulation(std::string
const& name, RTT::ExecutionEngine* engine);
void cleanupHook()
Definition: Triangulation.cpp:72
bool startHook()
Definition: Triangulation.cpp:35
projection::StereoTriangulation _tri
Definition: Triangulation.hpp:31
bool _valid1
Definition: Triangulation.hpp:30
Triangulation(std::string const &name="projection::Triangulation")
Definition: Triangulation.cpp:7
bool configureHook()
The following lines are template definitions for the various state machine.
Definition: Triangulation.cpp:29
void updateHook()
Definition: Triangulation.cpp:41
bool _valid2
Definition: Triangulation.hpp:30
void errorHook()
Definition: Triangulation.cpp:64
void stopHook()
Definition: Triangulation.cpp:68
friend class TriangulationBase
Definition: Triangulation.hpp:27
~Triangulation()
Definition: Triangulation.cpp:19
The task context provides and requires services. It uses an ExecutionEngine to perform its functions...
Definition: Triangulation.hpp:25
Definition: projectionTypes.hpp:11