vizkit3d
TextureBox.hpp
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1 #ifndef __VIZKIT_TEXTUREBOX_HPP__
2 #define __VIZKIT_TEXTUREBOX_HPP__
3 
4 #include <osg/Geode>
5 #include <osg/Geometry>
6 
7 namespace vizkit3d
8 {
9  class TextureBox
10  {
11  public:
23  static ::osg::Node* create(float px, float py, float pz, float sx, float sy, std::string filename="scene.png");
24  };
25 }
26 
27 #endif
Definition: TextureBox.hpp:9
Definition: AxesNode.cpp:12
::osg::Node * create(float px, float py, float pz, float sx, float sy, std::string filename="scene.png")
Definition: TextureBox.cpp:12