vizkit3d
osgMatrixManipulator.h
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1 #ifndef VIZKIT_OSG_MATRIXMANIPULATOR_HH
2 #define VIZKIT_OSG_MATRIXMANIPULATOR_HH
3 
4 #include <osg/Version>
5 
6 #if OSG_MIN_VERSION_REQUIRED(3,0,0)
7 #include <osgGA/CameraManipulator>
8 namespace osgGA {
9  typedef CameraManipulator MatrixManipulator;
10 }
11 #else
12 #include <osgGA/MatrixManipulator>
13 #endif
14 #endif
15