#include <PickHandler.hpp>
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| void | picked (const QVector3D &coord) |
| |
| typedef void(* vizkit3d::PickHandler::functionType)() |
| Enumerator |
|---|
| KEY_UP |
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| KEY_DOWN |
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| PickHandler::PickHandler |
( |
| ) |
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| PickHandler::~PickHandler |
( |
| ) |
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| bool PickHandler::addFunction |
( |
int |
whatKey, |
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functionType |
newFunction |
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) |
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| bool PickHandler::handle |
( |
const osgGA::GUIEventAdapter & |
ea, |
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osgGA::GUIActionAdapter & |
aa |
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) |
| |
| void PickHandler::pick |
( |
const osgGA::GUIEventAdapter & |
ea, |
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|
osgViewer::View * |
viewer |
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) |
| |
| void vizkit3d::PickHandler::picked |
( |
const QVector3D & |
coord | ) |
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signal |
| void PickHandler::setTrackedNode |
( |
osgViewer::View * |
viewer, |
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osg::ref_ptr< osg::Node > |
node |
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) |
| |
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protected |
| void PickHandler::wireFrameModeOff |
( |
osg::Node * |
srcNode | ) |
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protected |
| void PickHandler::wireFrameModeOn |
( |
osg::Node * |
srcNode | ) |
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protected |
| float vizkit3d::PickHandler::_mx |
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protected |
| float vizkit3d::PickHandler::_my |
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protected |
| bool vizkit3d::PickHandler::_usePolytopeIntersector |
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protected |
| bool vizkit3d::PickHandler::_useWindowCoordinates |
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protected |
The documentation for this class was generated from the following files: