#include <AxesNode.hpp>
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| ::osg::Node * | create (float scale=1.0, bool blabels=false) |
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| static void | setPosition (::osg::Node *axes, const ::osg::Vec3 &position) |
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| static void | displayLabels (::osg::Node *axes, bool blabels) |
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| static bool | hasLabels (::osg::Node *axes) |
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| static osg::Switch * | getLabelSwitch (::osg::Node *axes) |
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| osg::Node * vizkit3d::AxesNode::create |
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float |
scale = 1.0, |
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bool |
blabels = false |
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) |
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static |
Creates a new sub scene graph for coordinate axes
- Returns
- The root node of the created sub graph
| void vizkit3d::AxesNode::displayLabels |
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::osg::Node * |
axes, |
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bool |
blabels |
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) |
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static |
Displays the labels for the axes
| osg::Switch * vizkit3d::AxesNode::getLabelSwitch |
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::osg::Node * |
axes | ) |
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static |
Returns the switch for the axes labels
| bool vizkit3d::AxesNode::hasLabels |
( |
::osg::Node * |
axes | ) |
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static |
Returns true if the labels are turened on
| void vizkit3d::AxesNode::setPosition |
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::osg::Node * |
axes, |
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const ::osg::Vec3 & |
position |
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) |
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static |
Sets the position of the center of the axes
The documentation for this class was generated from the following files:
- /build/rock-master-18.09-gui-vizkit3d-0.20180817/src/AxesNode.hpp
- /build/rock-master-18.09-gui-vizkit3d-0.20180817/src/AxesNode.cpp