vizkit3d
Vizkit3DBase.hpp
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1 #ifndef __VIZKIT3D_BASE_HPP__
2 #define __VIZKIT3D_BASE_HPP__
3 
4 #include <osg/Node>
5 
6 namespace vizkit3d
7 {
8  const osg::Node::NodeMask INVISIBLE_NODE_MASK = 1;
9 }
10 
11 #endif
const osg::Node::NodeMask INVISIBLE_NODE_MASK
Definition: Vizkit3DBase.hpp:8