vizkit3d
DefaultManipulator.hpp
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1 #ifndef VIZKIT3D_DEFAULT_MANIPULATOR_HPP
2 #define VIZKIT3D_DEFAULT_MANIPULATOR_HPP
3 
4 #include <osgGA/FirstPersonManipulator>
5 
6 namespace vizkit3d
7 {
26  class DefaultManipulator : public osgGA::FirstPersonManipulator
27  {
28  public:
30  bool performMovementRightMouseButton( const double eventTimeDelta, const double dx, const double dy );
31  };
32 }
33 
34 #endif
35 
DefaultManipulator()
Definition: DefaultManipulator.cpp:5
bool performMovementRightMouseButton(const double eventTimeDelta, const double dx, const double dy)
Definition: DefaultManipulator.cpp:11
Definition: DefaultManipulator.hpp:26