1 #ifndef __VIZKIT_AXESNODE_HPP__ 2 #define __VIZKIT_AXESNODE_HPP__ 5 #include <osg/Geometry> 6 #include <osg/Referenced> 9 #include <QGenericMatrix> 22 static ::osg::Node*
create(
float scale=1.0,
bool blabels=
false);
27 static void setPosition(::osg::Node* axes,const ::osg::Vec3 &position);
static void setPosition(::osg::Node *axes, const ::osg::Vec3 &position)
Definition: AxesNode.cpp:103
Definition: AxesNode.hpp:14
::osg::Node * create(float scale=1.0, bool blabels=false)
Definition: AxesNode.cpp:14
static void displayLabels(::osg::Node *axes, bool blabels)
Definition: AxesNode.cpp:145
static osg::Switch * getLabelSwitch(::osg::Node *axes)
Definition: AxesNode.cpp:113
Definition: AxesNode.cpp:12
static bool hasLabels(::osg::Node *axes)
Definition: AxesNode.cpp:133