3 #ifndef TRAJECTORY_FOLLOWER_TURNVELOCITYTOSTEERANGLETASK_TASK_HPP 4 #define TRAJECTORY_FOLLOWER_TURNVELOCITYTOSTEERANGLETASK_TASK_HPP 6 #include "trajectory_follower/TurnVelocityToSteerAngleTaskBase.hpp" 7 #include <base/commands/Motion2D.hpp> TurnVelocityToSteerAngleTask(std::string const &name="trajectory_follower::TurnVelocityToSteerAngleTask")
Definition: TurnVelocityToSteerAngleTask.cpp:7
The task context provides and requires services. It uses an ExecutionEngine to perform its functions...
Definition: TurnVelocityToSteerAngleTask.hpp:25
double wheelBase
Definition: TurnVelocityToSteerAngleTask.hpp:30
bool startHook()
Definition: TurnVelocityToSteerAngleTask.cpp:35
double ackermanRatio
Definition: TurnVelocityToSteerAngleTask.hpp:30
void updateHook()
Definition: TurnVelocityToSteerAngleTask.cpp:42
bool configureHook()
The following lines are template definitions for the various state machine.
Definition: TurnVelocityToSteerAngleTask.cpp:26
void stopHook()
Definition: TurnVelocityToSteerAngleTask.cpp:68
void cleanupHook()
Definition: TurnVelocityToSteerAngleTask.cpp:73
friend class TurnVelocityToSteerAngleTaskBase
Definition: TurnVelocityToSteerAngleTask.hpp:27
~TurnVelocityToSteerAngleTask()
Definition: TurnVelocityToSteerAngleTask.cpp:17
void errorHook()
Definition: TurnVelocityToSteerAngleTask.cpp:63