3 #ifndef SKID4_CONTROL_CONTROLLER_TASK_HPP 4 #define SKID4_CONTROL_CONTROLLER_TASK_HPP 6 #include "skid4_control/ControllerBase.hpp" 7 #include <base/commands/Joints.hpp> 24 Controller(std::string
const& name =
"skid4_control::Controller", TaskCore::TaskState initial_state = Stopped);
25 Controller(std::string
const& name, RTT::ExecutionEngine* engine, TaskCore::TaskState initial_state = Stopped);
~Controller()
Definition: Controller.cpp:17
bool configureHook()
The following lines are template definitions for the various state machine.
Definition: Controller.cpp:26
friend class ControllerBase
Definition: Controller.hpp:12
Definition: Controller.hpp:9
Controller(std::string const &name="skid4_control::Controller", TaskCore::TaskState initial_state=Stopped)
Definition: Controller.cpp:7
base::commands::Joints m_jointCmd
Definition: Controller.hpp:21
bool startHook()
Definition: Controller.cpp:56
std::vector< size_t > m_rightIndexes
Definition: Controller.hpp:15
std::vector< size_t > m_leftIndexes
Definition: Controller.hpp:16
std::vector< std::string > m_LeftWheelNames
Definition: Controller.hpp:19
Definition: Controller.hpp:10
std::vector< std::string > m_RightWheelNames
Definition: Controller.hpp:18