#include <WorldToAligned.hpp>
| WorldToAligned::WorldToAligned |
( |
std::string const & |
name = "auv_control::WorldToAligned" | ) |
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| WorldToAligned::WorldToAligned |
( |
std::string const & |
name, |
|
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RTT::ExecutionEngine * |
engine |
|
) |
| |
| WorldToAligned::~WorldToAligned |
( |
| ) |
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| bool WorldToAligned::configureHook |
( |
| ) |
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| void WorldToAligned::errorHook |
( |
| ) |
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| bool WorldToAligned::isPoseSampleValid |
( |
base::samples::RigidBodyState |
pose | ) |
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protected |
| void WorldToAligned::keepPosition |
( |
| ) |
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protected |
| bool WorldToAligned::startHook |
( |
| ) |
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| void WorldToAligned::updateHook |
( |
| ) |
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| friend class WorldToAlignedBase |
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friend |
| base::samples::RigidBodyState auv_control::WorldToAligned::currentPose |
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protected |
| base::Timeout auv_control::WorldToAligned::new_pose_samples_timeout |
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protected |
| bool auv_control::WorldToAligned::on_init |
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protected |
The documentation for this class was generated from the following files: