#include <WorldToAligned.hpp>
◆ WorldToAligned() [1/2]
| WorldToAligned::WorldToAligned |
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std::string const & |
name = "auv_control::WorldToAligned" | ) |
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◆ WorldToAligned() [2/2]
| WorldToAligned::WorldToAligned |
( |
std::string const & |
name, |
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RTT::ExecutionEngine * |
engine |
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) |
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◆ ~WorldToAligned()
| WorldToAligned::~WorldToAligned |
( |
| ) |
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◆ calcOutput()
◆ configureHook()
| bool WorldToAligned::configureHook |
( |
| ) |
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◆ errorHook()
| void WorldToAligned::errorHook |
( |
| ) |
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◆ isPoseSampleValid()
| bool WorldToAligned::isPoseSampleValid |
( |
base::samples::RigidBodyState |
pose | ) |
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protected |
◆ keepPosition()
| void WorldToAligned::keepPosition |
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| ) |
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protected |
◆ startHook()
| bool WorldToAligned::startHook |
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| ) |
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◆ updateHook()
| void WorldToAligned::updateHook |
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| ) |
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◆ WorldToAlignedBase
| friend class WorldToAlignedBase |
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friend |
◆ currentPose
| base::samples::RigidBodyState auv_control::WorldToAligned::currentPose |
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protected |
◆ new_pose_samples_timeout
| base::Timeout auv_control::WorldToAligned::new_pose_samples_timeout |
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protected |
◆ on_init
| bool auv_control::WorldToAligned::on_init |
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protected |
The documentation for this class was generated from the following files: