3 #ifndef AUV_CONTROL_CONSTANTCOMMAND_TASK_HPP 4 #define AUV_CONTROL_CONSTANTCOMMAND_TASK_HPP 6 #include "auv_control/ConstantCommandBase.hpp" 36 ConstantCommand(std::string
const& name =
"auv_control::ConstantCommand", TaskCore::TaskState initial_state = Stopped);
43 ConstantCommand(std::string
const& name, RTT::ExecutionEngine* engine, TaskCore::TaskState initial_state = Stopped);
Definition: 6dControl.hpp:12
void errorHook()
Definition: ConstantCommand.cpp:46
bool startHook()
Definition: ConstantCommand.cpp:33
bool configureHook()
The following lines are template definitions for the various state machine.
Definition: ConstantCommand.cpp:27
The task context provides and requires services. It uses an ExecutionEngine to perform its functions...
Definition: ConstantCommand.hpp:24
~ConstantCommand()
Definition: ConstantCommand.cpp:17
void cleanupHook()
Definition: ConstantCommand.cpp:54
ConstantCommand(std::string const &name="auv_control::ConstantCommand", TaskCore::TaskState initial_state=Stopped)
Definition: ConstantCommand.cpp:7
friend class ConstantCommandBase
Definition: ConstantCommand.hpp:26
void updateHook()
Definition: ConstantCommand.cpp:39
void stopHook()
Definition: ConstantCommand.cpp:50